November 2007

Welcome to 3DCreative Issue 27. This month we feature the penultimate instalment of the ‘3D Environment Lighting’ tutorial series, so be sure to flip to the back of the magazine to check out how to light an interior scene by candlelight! If you’ve missed any of the previous parts of this series, don’t fret - you can pick up all the back issues of 3DCreative Magazine here: Tutorial-wise, we also have a couple of other treats for you this month, of course; Wayne Robson has written a great little tutorial on his ‘speed sculpting’ techniques in ZBrush, which is a definite must-read, and the talented Gavin Goulden has also created a special tutorial for us on how to create a next gen character (part two will follow next month)! Both are great reads - check out the page numbers for this month’s content on the right! We’ve also put together a great variety of interviews for you this month, featuring the extremely talented James Busby from Ark VFX, as well as two rather different studio interviews; we talk to the co-founder and director of the up-coming animation studio, SOFA Studio, and we also catch up with Darrell Ratliff from the architectural visualisation company, Pacificom Mulitmedia. So be sure to check them all out whilst you’re taking a breather from all that hard-core 3d-ing this month!
Enjoy this month’s issue! Ed.

James Busby
Ark VFX 3D Artist

SOFA Studio
An Animation House Based in Taipei, Taiwan

Pacificom Multimedia
Interview with Darrell Ratliff

Featuring :
Ognian Bonav
Tamas Tothfalussy
Krishnamurti M. Costa
& More!!

Halo 3
Method Studios Creates a New Experience

How do you take time...?
Find Out What 3D Artists Had To Say

Stylised Animal Challenge
This months 10 Hyena Finalists

Tutorial Series:
3D Environmental Lighting: Part 5 for 3DSMax, Maya, LW, C4D & XSI! Part 1 of 6

Character Creation
Part 1 of Making Of a Next Gen Monster

Speed Sculpting
Wayne Robson Shows Us How to ‘Speed Sculpt’

Making Of:
compass & Paperclip
Project Overview by Volkan Kacar

Making Of:
Drum Kit 101
Project Overview by Daniel Anderson